Thursday, October 2, 2008

My EVE-Online Bio



Minmatar - Brutor Tribe

A child of slavery, m0xie set out to get revenge for his ravished home and restore peace to his land. Mercilessly and single-handidly killing all those who opposed, m0xie quickly became popular through fear, a night-breathe roaming through the dark.

With an eager soul and powerful mind, the killing-spree will never end as those next in line gather in ignorance like confused sheep waiting to be slaughtered like a sacrafice to the great unknown we've come to know as EVE.

Tuesday, August 19, 2008

Geometry Wars²

I found this neat XBox Card Generator on MyGamerCard.net. One of the cool features is the Geometry Wars 2 scorecard. Prepared to be embarrassed or proud. Here, I'll post mine:





Here is my general gamercard which is interactive:




Enjoy!

Monday, August 11, 2008

What I'm playing these days

I haven't blogged in a while, so I figured I'd write a quick bit on what games I'm playing these days on my XBox 360 in no specific order.

Geometry Wars 2 -- I LOOOVE! This game. I just purchased it for 800 MS points ($10 USD). It's even better than the first one with all the new modes. I've completed all the modes including sequence. I currently have 10 of the 12 achievements in the game and almost won the sequence "smile" achievement but was off by one (man if I just had 1 more bomb!). I haven't tried the 4-player coop yet which I know will be insanely fun, but I did two two-player coop with my niece playing "waves" and "king" mode. Great game.

Schizoid -- Another amazing arcade title! This does have online-coop so my friend and I are currently at about level 80. This game is simple, yet very challenging forcing you to really work as a team watching each other's back. I'm determined to beat this game with my friend.

Oblivion (Elder Scrolls IV)
-- Yes, I started playing this game in 2006 and I cannot put it down. I recently took about an 8 months break from this game but jumped back on it about a month ago. I finished the main quest line, but I recently started over with a brand-new character who I want to be the meanest, angriest son-of-a-bitch to exist in Cyrodill. I created a custom class specializing in sneaking, magic, etc. Think assassinator. I have the birth sign of an Astronach. I didn't realize that with this sign my magicka doesn't regenerate, but I like the challenge of gaining magicka through other interesting ways like making potions or just touching someone and absorbing their magicka :) Although I can't regenerate magicka, the amount I use up for spells is very little plus when I get hit with magical spells, I absorb some of it. I'm already in the thieves guild and the Dark Brotherhood. My goal is to become head of those guilds.

Rainbow Six Vegas 2 -- I recently completed Rainbow Six Vegas 2. I had fun playing with a character which had my face. They did a really good job with and really looks like me. I've been playing online recently doing Terrorist-Hunt coop and also regular Team Deathmatch.

Shadowrun -- I've been playing some multiplayer Shadowrun. This is one of the most overlooked, creative FPS game of all times. It is really unique in how you mix and match magic and technology to do things like teleport through anything, fly, turn invisible, etc. Along with the player classes it makes for a fun match of combinations and teamwork.

Those are the games I've been playing. Some future games I will be playing are the following...

Galaga 3 -- This arcade title looks scwheet!

COD 4 campaign -- It's a shame that over the 100+ hours I put into this game, I have yet to touch the single-player campaign. It's been all multi-player for me. I've already been through prestige mode, etc.

Assassin's Creed -- I only played out the first half of the first Act.

Mass Effect
-- Yeah, shamefully I hadn't finished this yet. I'm about 80% done with the single-player campaign. I also want to download the FREE "Bring down the Sky" DLC.

Peace!

GamerTag: moXi3

Tuesday, July 22, 2008

Homeworld 2: Any Takers?

Homeworld 2 is one of my favorite Real-time Strategy games. It came out in 2003, and I hadn't played it since 2004. You fight in 3D space with a range of ships. I just started getting back into it. Check-it out and let's play!

Wednesday, July 16, 2008

I played Too Human. My Impressions...

I like Too Human, it's a great game that I've been longing to play. I just downloaded and play the Demo all the way through. It's just a demo and the graphics weren't really that great, but good enough for me and this type of game.

There are a couple of things I didn't like which I hope do not happen when the game ships next month. First, there seems to be lots of invisible walls I run into. They aren't even faked that well and stop me usually about 3-4ft from a wall or rock instead of bumping into it. This happens in some doorways where it feels like the actual graphic has an invisible outer shell which is part of the unseen door and blocks my run path.

Ninja Gaiden II gave me zero issues with the camera and worked perfectly not to mention there are tons of menu and in-game options to tweak the camera, but people complained... I just didn't see it. If people want to complain about game cameras in Too Human, I can understand. Te camera in Too Human was a little annoying. I wanted more control over it as I walked into a big room where I knew lots of monsters were going to come out.
But then I just said, ok, I'm gonna just trust the camera movements and things turned out well. So you just have to trust the camera in Too Human. You also have multiple zoom levels to view closer and further away from your character.

The leveling up skill point system is less complicated than I thought. And works out quite well.
You level up pretty fast and makes killing the mechanical beasts all the more enjoyable. I have
yet to play with upgrading and modifying my weapons.

Also, probably because I'm lacking the complete story, but some things didn't make sense from a gameplay perspective such as, teleport to this area... move this block to point at door number #2, then when I teleport back into reality, door #2 is opened in reality. Repeat the process for the other two doors. Logical, but why?

This demo isn't one of those tutorial demos and pretty much just let you get right in the action, and some of the story although you get the occasional tip about the basic buttons which is great but doesn't stop the game. I missed one tip because I was pressing buttons but I hope it was a tip about fighting the big, mechanical monsters. I discovered that the 'A' button let's you climb on top of the big beast when you're close enough to it (like in the trailers). But once you're on top, then what? I think, but I'm uncertain that when you're on top, if you can balance your left stick well enough and don't fall off he will do his finishing move instead of losing balance and throwing you off his back. But that's just my guess through trial and error.

Fighting was cool though, and I like the controls with the right analog stick as your main attack method in different directions. You attack a lot in Too Human, and in many directions, so the analog stick fits perfectly... better than trying to map to buttons or even just having to tap the A button repeatedly for hours.

There are even combinations you can do like pressing up/toward something with the left-stick then pressing up/toward in the same direction with the attack right-stick and that does a special move.

The music in the game is really nice too, giving it a more epic feel during battle and the actual moves themselves have nice sound effects as well.

Overall, Too Human is a great game and I hope they fix some of the minor issues I pointed out above. Too Human introduced cool and new gameplay elements which you will probably get used to pretty quickly and I'm sure once I really start customizing my character I will become attached. I will definitely buy this game.

Tuesday, July 15, 2008

FF XIII coming also to XBox 360 from day 0

You may have noticed in the bullet points in my previous post that I said Final Fantasy XIII, which used to be a PS3 exclusive is also coming to the XBox 360 on the same day. Well, some fans are not happy with that and questions Square's "loyalty."

This has to be one of the funniest things I've seen on the net in a long time...

My E3 2008 favorites!

Microsoft over-delivered at this year's E3 and there too much information to try a summarize it all. Instead, I want to share my favorite announcements in no particular order.

* Gears of War -- They will have bots! (games tend not to have bots these days). Also "Horde" mode
where you have 5player coop fighting off waves and waves of enemy hordes (who will be the last
to survive).

* Fable 2 online coop. We knew there was offline, but now online! Great!

* Red Alert 3 -- New faction "Rising Sun (Japan)". Looks beautiful. Canceled on PS3.

* Avatar system -- I welcome this new system. And I think this is just the first step
in a greater plan for social networking embodiment

* Dashboard update -- up to 8 people in a private chat room (you can all be doing different things like playing different games, doing nothing, watching a movie, and still be able to chat together). You can also share games, videos, and other stuff of on hard drive with other users. Truly the next step in social networking for consoles. Yes, blades are still there. ;)

* Netflix integration a no cost. Wow! If you have a netflix account and xbox live already, then
at no extra cost, you can queue up movies and get the downloaded straight to your XBox. Awesome strategic move by Microsoft and Netflix. Everyone wins.

* Portal: Still Alive (Portal 2). Exclusive sequel to the popular Portal coming to XBox Live Arcade this fall.

* Fallout 3 producer Todd Howard stands up and says that Fallout 3 will have substantial exclusive DLC for XBox 360

* Geometry Wars 2 with 4player online coop... That's right! Woohoo. The best $5 I've spent in my entire life

* Resident Evil 5 will have online coop so you don't have to be afraid alone

* id Software (John Carmack) partners with EA

* Final Fantasy XIII is coming to the XBox 360 and releases on the same day as the PS3 release. ZOMG!


I should note that bungie.net has yet to release any info regarding the Halo universe. Their countdown clock has about 24 hours left so be sure to see new udpates soon.